Textures applied to sheet metal parts (for example to create a logo) are not
shown in some drawing views. This occurs if the thickness of the sheet metal
part is very small in relation to the size of the part viewed from the angle
shown in the drawing view, AND the texture uses transparency.
The display issue with the logo style is due to coincident (or near coincident)
surfaces such as the front face of the sheet metal file containing the texture
being nearly coincident with the back face of the sheet metal file and the logo
assignment using a transparent color attribute for the texture definition.
A few possibilities for workarounds exist:
1. The easiest workaround (if possible) would be to use a different viewing
angle (so the area of the plate is bigger), or to use a different (larger)
drawing view scale.
2. Use simple surfaces (instead of sheet metal or other thin solid models) for
the logo application.
3. Increase the thickness of the sheet metal file until coincidence is no long
4. Construct a logo image that does not use transparency.
Notes and References
OS Version: 864